1. Inggison and Gelkmaros Unlocked

The Aion Classic 2.0 update opens up new Balaur lands for players β€” Inggison and Gelkmaros. These territories mark a new stage of character development, raise the level cap, and add more PvE, PvP, and siege content.

Both zones are built not only as areas for PvE progression, but also as full PvPvE regions. Here, players will constantly have to account for the presence of the opposing faction, keep an eye on travel routes, monitor fortress activity, and fight for access to important in-game features.

With the arrival of these lands, there is now more room for daily activity: leveling, farming, completing missions, hunting elite monsters, fortress battles, boss raids, and clashes with the enemy faction.

Level Cap Raised to 55

The character level cap has been raised to 55. Along with this, new opportunities for development open up: new leveling zones, quests, high-level monsters, equipment, and content for characters level 51+.

Important: to advance to level 51, players must complete a specific set of quests β€” for Asmodians and Elyos.

Full list of required quests
AsmodiansVidar's Call
The Secret of Adma Stronghold
Meet the Reapers
The Shadow Summons
Putting on the Speed
Suppressing the Bakarma Legion
Restoring Beluslan Observatory
A Peace Offering
A Spy Among the Lepharists
The Seiren's Treasure
Hold The Front Line
Kikananta's Loyalty
A Lost Daeva
The Protector of Nepra
ElyosLavirintos's Call
A Request From Atropos
Project Drakanhammer
Fragment of Memory 3
Fragment of Memory 2
New Wings
Brigadier Indratu
Indratu Legion
The Archon of Storms
Aether Insanity
Creating a Monster
Eternal Rest
Power of the Elim
The Klaw Threat
Balaur Conspiracy
Keeper of the Kaidan Key
A Dangerous Artifact


New Balaur Lands

Two new territories have been unlocked: Elyos β€” Inggison, Asmodians β€” Gelkmaros.

Monsters level 51 and above appear in these lands. The zones become the main focus for further leveling, questing, farming, and PvPvE combat.

Teleport to these locations is available both from the Kaisinel/Marchutan Arena and via the teleporter in the capitals of both factions, after completing the quest Bound for Inggison / Travelling to Gelkmaros

NPCs selling skill books up to level 55, as well as stigmas up to level 50, can be found in the faction capitals (Sanctum/Pandaemonium), as well as in the main fortresses of the Balaur lands.

Fortresses and Artifacts

Each new region contains 2 fortresses and 4 artifacts.

Fortresses and artifacts become important strategic objectives. Sieges and mass battles between the factions will take place over them. Control of a fortress affects not only regional advantage, but also access to additional content.

Silentera Canyon

If one or more fortresses in a region are captured, a passage into Silentera Canyon opens up.

Silentera Canyon is an important PvPvE zone connecting the Balaur lands. Through it, players can reach the Beshmundir Temple dungeon, as well as pass into the neighboring Balaur lands. Here players may encounter members of the opposing faction.

New Open-World Raid Monsters

New open-world raid bosses appear in the new lands: Inggison β€” Omega, Gelkmaros β€” Ragnarok.

After being defeated, these raid monsters respawn after a certain amount of time. They will become an important target for players, and the fight over them may lead to open-world clashes between the factions.

2. Crafting, Skills, and Items

Crafting options have been expanded, new skills have been added for characters level 51–55, and new medal-based equipment has been introduced.

Crafting

New crafting mastery levels have been added. After completing the crafting-advancement quest, mastery can be developed further with the corresponding NPC crafting master for a certain amount of Kinah.

Advancement to Artisan 450+ has been added. The maximum crafting value for a character with Master rank is 541.

Important: a character can only hold Expert rank in one craft.

The tool for extracting from wind-filled objects can be purchased from certain NPCs in the field zones. Tools for gathering aether and gas can be purchased in the capitals and fortresses.

Skills

New skills have been added, along with higher levels of existing skills.

Ways to obtain skills:

Skill BooksPurchased at the Cloister of Kaisinel/Convent of Marchutan of your faction for Kinah
Normal StigmasObtained by defeating monsters
Greater StigmasPurchased at the Cloister of Kaisinel/Convent of Marchutan of your faction for Abyss Points, or in the Inggison and Gelkmaros fortresses


Items and Equipment

New Elite Primus Pilu's equipment has been added, available from NPCs in Gelkmaros and Inggison, as well as in the temples of your own capitals. The equipment and weapons can be purchased with the new Black Gold Medal.

Obtaining Medals

3. Windstream Travel System Added

The update adds a travel system based on windstreams. Windstreams look like currents of air. If a character enters such a current while gliding or flying, they automatically begin moving in the direction of the windstream.

While traveling through a windstream:

There are several types of windstreams. Purple-blue streams can be left while traveling, while blue/teal-blue streams cannot be interrupted β€” they carry the character all the way to the end of the route.

Windstreams help players move faster across the new territories and make it easier to reach key points in Inggison and Gelkmaros.

4. Geyser Travel System Added

The update adds a travel feature using geysers and updraughts.

These currents help players climb to higher areas of a zone, reach hard-to-access spots, or get onto windstreams.

If a character enters an updraught while gliding, the current lifts them upward. Geysers work in a similar way: if a character is positioned above a geyser, a powerful blast of air launches them into the air.

Some geysers are guarded by named monsters. Once these are defeated, the geyser activates and players can use it for travel.

5. Instances

Udas Temple and Lower Udas Temple

The temple was once built on the orders of Balaur Lord Beritra, who used fanatical humans as his labor force. Later, the Siel's Spear Legion attacked the temple, wiped out the fanatics, and destroyed it. The temple stood empty for a long time, but it has now been reoccupied by the Balaur and the Dragonbound.

Their goal is to free Stormwing and reach the Energy Source of the ancient giant hidden in the Jotun Studio.

InstanceDescriptionElyos EntranceAsmodian EntranceEntry Limit
Udas TempleA ruined temple, reoccupied by the Balaur and the Dragonbound. This is the first stage of the Udas storyline and connects to further progress into the Lower Udas Temple.Inggison, Undirborg Temple Entrance Gelkmaros, Subterranea Temple EntranceOnce every 6 hours
Lower Udas TempleA deeper part of the complex, including the temple's underground areas, the Jotun Studio, and the Toxic Caverns. Here the Dragonbound attempt to reach the Energy Source of the ancient giant.Inggison, Undirborg Temple EntranceGelkmaros, Subterranea Temple EntranceOnce every 6 hours


Connection Between the Instances

After defeating the final boss in Udas Temple, players can continue through the connecting tunnel into the Lower Udas Temple.

Summary:

Beshmundir Temple

Beshmundir Temple is considered a Balaur burial ground, where warriors who died a glorious death in battle are laid to rest. After the Cataclysm, the dragon Stormwing was sealed here, having proclaimed himself the sixth Dragon Lord.

To enter Beshmundir Temple, players must first open the passage into Silentera Canyon, which requires capturing fortresses in Inggison and Gelkmaros.

One of the key PvE features of the 2.0 update, intended for high-level characters.

Key Information

ParameterDescription
Zone TypeInstance / Dungeon
Minimum LevelLevel 55 characters only
Entrance LocationSilentera Canyon
Faction AccessElyos and Asmodians use the same entrance
Access RequirementThe passage into Silentera Canyon must be opened by capturing fortresses
Difficulty SelectionChosen by the party leader on entry
DifficultiesNormal and Difficult (Normal is the easier route, suited for learning the dungeon; Fabled equipment can be obtained on this difficulty. Difficult is a harder path with stronger enemies and higher party requirements; clearing this difficulty rewards Eternal equipment and weapons)
Entry LimitOnce every 12 hours
Shared CooldownBoth difficulties share the same entry cooldown


Summary:

Chantra Dredgion

This is a PvPvE zone where Elyos and Asmodians fight each other as well as the Balaur. The Chantra Dredgion floats above Inggison and Gelkmaros and is used by the Balaur to deliver reinforcements and supplies to key points in the new lands.

In layout, the Chantra Dredgion is similar to the Baranath Dredgion, but instead of prisoner holding rooms it has a supply storage area. As in the other Dredgions, players can destroy the Surkana in each room to disable the ship's systems and gain an advantage in battle.

Key Information

ParameterDescription
Zone TypePvPvE battlefield
Party SizeUp to 6 characters
Entry Level51–55


Summary:

Empyrean Crucible

Arena of Discipline and Chaos are available for characters level 51–55. In the arena, players can take part in PvP battles and earn new reward items. The following medals have been added as rewards:

Empyrean Crucible 1 and 2 have ben added, available for characters level 51–55. Entry to both is once every 22 hours.

Level 50 Warrior's Arena equipment has been added. Purchasing it requires Crucible Insignias and Discipline Insignias. Unique skills with a modified appearance have also been added, which can be purchased using Crucible Insignias and Chaos Insignias.

Taloc's Hollow

Taloc is a holy tree located in the south-western part of Inggison. Inside it lies a special space filled with aether energy. After strange changes began occurring, it became known that the cause might be fragments of the Tower of Eternity that survived from the Cataclysm.

Because of the pressure inside the space and the creatures absorbing aether there, Taloc reached out to the Daevas for help. Only those connected to the ancients, and willing to help restore the balance, can enter.

Key Information

ParameterDescription
Zone TypeInstance
FormatSolo instance
PartyNot required
Entry LimitOnce every 22 hours
Access RequirementCompleting the storyline mission in Inggison / Gelkmaros


Quests Required for Entry

FactionRequirementQuest
ElyosAfter completing the mission Proving Yourself to Outremus""Friends for Life"
AsmodiansAfter completing the mission "Crash of the Dredgion" "The Aether Must Flow"


Entry NPCs

FactionNPC
ElyosLothas
AsmodiansTaloc's Guardian


Summary:

Esoterrace

The Esoterrace is a farm in Tiamat's lands where a large share of the Drana for the Balaur army is produced. After Warden Surama came to power, the method of extracting Drana changed: instead of plants and trees, he began using Elims, which significantly increased production output.

Surama is also conducting experiments with Dragel and seeking to expand his influence. Players must stop his plans and cut off the supply of Drana that sustains Tiamat's army.

Key Information

ParameterDescription
Zone TypeInstance
Party SizeUp to 6 characters
Entry Level50 and above
Elyos EntranceThrough a captured Elyos fortress in Inggison
Asmodian EntranceThrough a captured Asmodian fortress in Gelkmaros
Entry LimitOnce every 54 hours


Summary:

KKM Fortress Chambers

The update introduces the KKM Fortress Instance. It can be entered through any of the Upper Abyss fortresses: Kysis, Krotan, or Miren. Regardless of which fortress you choose, all entrances lead to the same instance. Entry requires a Fortress Artifact Fragment, which can be purchased from the general goods merchant in the citadel or from the fortress quartermaster if the fortress is controlled by your faction. 

The instance is designed for a party of players and is one of the primary ways to reliably farm Abyss Points. Inside, players will fight monsters, progress through fortress areas, and earn rewards that support PvP character progression. 

Key Information

Zone TypeFortress instance
Main RewardAbyss Points (relics)
FormatGroup instance
LocationUpper Abyss fortresses
EntryOnce every 18 hours


Summary:

6. Other Changes

Changes have been made to the contents of Manastone bundles: