Aion Empire Launcher

Several new systems developed specifically for our project will soon become available in the Beta branch of the launcher. These are not standard Aion features — they have been implemented by our team specifically for our server.

What's New

🎙️ Voice Chat
Built-in voice chat with separate channels and positional audio.
📊 DPS Meter
Advanced client-side DPS Meter.
🎥 Camera
In-game camera settings (distance, field of view, FPS).
⚔️ HUD
Additional HUD elements and indicators directly in the group interface.
⚙️ Presets
Interface and settings preset system.
✨ Other Systems
Cloud titles and other client features.
We have already conducted internal testing, but systems like these can only be fully tested with a large number of players using different computer configurations. We would therefore appreciate your feedback, screenshots, videos, and detailed descriptions of any bugs you encounter.

How to Enable the Beta Version

During testing, the new client features are available through a separate Beta branch. To enable it:

Launcher → Settings → Downloads → "Beta Branch" → enable the toggle → Save.

⚠️ IMPORTANT
The Beta branch is a test version of the client. You may encounter bugs, individual features not working correctly, reduced performance, freezes, or game crashes. Please make sure to report any issues you encounter to the administration. This will help resolve them faster and contribute to the project's continued development.

If the client starts crashing, freezing, behaving unstably, or experiencing other issues after enabling the Beta branch, first disable the Beta branch in the launcher settings and start the game in normal mode.

Launcher → Settings → Downloads → "Beta Branch" → disable the toggle → Save.

The Beta branch is primarily intended for testing new features before their full release in the main client version.

Launcher Beta branch settings

Built-in Voice Chat

One of the biggest additions is fully integrated voice communication directly within the game. You no longer need Discord, TeamSpeak, or other third-party applications to communicate with other players. All you need is a microphone and an audio output device, such as headphones or speakers. Voice chat is fully integrated into the game client and allows you to communicate through different channels depending on the situation. 

Voice Channels

Players can quickly switch between available voice channels.

Nearby

Nearby — positional voice chat with characters around you.

* A particularly interesting mechanic has been implemented for communication with nearby players. In the "Nearby" channel, voice volume depends on the distance between characters. If another player is standing right next to you, their voice will be loud and clear. As the distance increases, their voice becomes quieter until it disappears completely beyond the audible range (over 100 meters).

The system works similarly to proximity voice chat in open-world games: the closer a character is, the louder you hear them; the farther away they are, the quieter they become.

Group

Communicate with members of your group regardless of distance.

Legion

A separate channel for communication within your legion.

The system also supports additional channels, including communication within larger player formations such as Alliances and Unions. The currently selected channel is displayed directly on a small voice chat panel.

Voice channel interface

Visual Speaking Indicators

To make it easy to identify who is speaking, the voice system includes several types of visual indicators. When a character uses voice chat, a special indicator appears above their head. You can also mute a nearby character by right-clicking them and selecting the corresponding option.

Speaking indicators above characters Muting an individual character

For group members, voice indicators also appear next to their standard HP/MP bars. You can adjust the volume of each member individually, making a particular player louder, quieter, or muting them completely using the mixer to the left of the speaker icon.

Voice indicators next to HP/MP bars

Dedicated HUD Panel

A compact HUD panel provides quick access to voice chat controls. From this panel, you can select the current voice channel, enable or disable your microphone, mute incoming voice audio, quickly open the settings, and access the voice activity log. The panel can be freely moved around the screen and positioned wherever it does not interfere with the main interface. A transparent HUD mode is also available.

Voice channel selection panel

Voice Activity Log

The voice system includes a log that displays recent voice activity. It can be opened using the "Log" button on the voice panel. Each entry shows the time, character name, and information about their use of a voice channel.

Voice activity log

Voice Chat Settings

Despite being easy to use, the system offers a wide range of individual settings. You can customize almost every aspect of the voice system to suit your preferences. The main voice chat tab includes:

✦Disabling the microphone and all incoming voice audio.
✦Selecting the "Nearby", "Group", or "Legion" channel.
✦Displaying speaking indicators above characters and in the group/legion interface.
✦Automatically switching to the group channel.
✦Adjusting HUD panel transparency or hiding it.
✦Restoring default settings.
Main voice chat settings tab

Devices and Microphone

The Devices tab allows you to select audio input and output devices, adjust microphone sensitivity, and test your microphone.

Microphone and audio device settings

Individual Channel Volume

The "Mixer" tab lets you adjust playback quality, master volume, and the individual volume of each channel, or completely mute a selected channel. 

Voice channel mixer

For example, you can make the group channel louder, lower the volume of the "Nearby" channel, and temporarily mute the legion channel.

Hotkeys

You can assign custom hotkeys for voice chat controls. All changes take effect immediately — no client restart is required. Hotkeys can be cleared and reassigned at any time.

Hotkey settings

In-Game Camera Settings

For convenience, we have moved the camera settings that were previously available in the launcher directly into the game client. You can now adjust the main display parameters while playing, without restarting the client.

Camera Distance
Increase or decrease the maximum camera distance from your character.
Field of View / FOV
Adjust the field of view to suit your monitor and preferred playstyle.
FPS Limit
Set your own frame rate limit.
Chat Logging
Quickly enable or disable saving Chat.log.
Built-in camera and FPS settings
If the settings do not suit your needs, the "Reset" button allows you to quickly restore the default values. This means another launcher feature is now part of the Aion Empire interface — fewer unnecessary steps and more settings available directly during gameplay.

Settings Presets

The preset system allows you to save the arrangement of skills on your action bars and quickly switch between previously prepared layouts. This is especially useful for players who use different stigma builds, PvP/PvE setups, or custom builds and otherwise have to rearrange their skills manually every time they switch setups. 

Each preset can be given its own name to help distinguish between different setups. The window includes separate slots for saved configurations and the following actions:

Create
Save the current action bar layout as a new preset.
Restore
Load a previously saved configuration.
Overwrite
Update an existing preset with the current layout.
Delete
Remove a preset you no longer need.

Instead of constantly moving dozens of skills manually, you can prepare convenient action bar layouts in advance and restore them in just a few steps.

Preset save and restore window

DPS Meter

A built-in DPS Meter has been added to the client, allowing you to analyze combat directly in the game without third-party software. The system displays not only total damage dealt and DPS, but also allows you to switch between several types of statistics: damage dealt and received, healing done and received. Data can be tracked for your current target and for individual encounters.

Main Statistics

✦Total result for the encounter.
✦Current DPS/HPS rate.
✦Peak value over 5 seconds.
✦Encounter duration.
✦Each participant's contribution and share of the total result.
Main DPS Meter window

Detailed Breakdown

For more detailed analysis, a separate "Breakdown" section is available. For example, it displays normal and critical hits, parries, resists, and the number of corresponding events separately.

Detailed combat event breakdown

DPS Trends

The "Trends" tab displays how DPS changes during combat. You can track values over 1-, 5-, and 10-second intervals, while the graph shows how performance changes over time.

DPS trends graph

Encounter History and Comparison

Completed encounters are saved in the history. Key statistics are displayed for each encounter, and multiple results can be compared, for example, by total damage, DPS rate, and peak DPS over 5 seconds.

Completed encounter history

Compact HUD and Group Statistics

The DPS Meter includes a compact HUD that can remain visible during gameplay. It displays participant rankings by DPS/HPS, total output, and contribution percentage. The information is also integrated into the standard group interface: current DPS and HPS values can be displayed below each group member's status bars.

DPS Meter overlay in the game interface
Important: The DPS Meter is entirely client-side. It calculates statistics using only the information received and visible to your game client. If the client does not receive data about a particular event or player, the system cannot include it in the statistics. 

How to Enable the DPS Meter

On your first launch, make sure to open the "Settings" tab and click "Enable". The system will not start working until you do this.
DPS Meter settings tab
DPS Meter enable button

We continue to develop the client, improve gameplay features, and test new systems. Your bug reports, screenshots, and videos will help us make these features more stable and convenient to use. Thank you for helping us improve Aion Empire!